Canadian Prairie Championship 2026 movie-poster style artwork — Sherwood Park, Alberta, July 17, 2026
WCA competition

Canadian Prairie Championship 2026

Official WCA results, podium, records and round-by-round times

July 17, 2026 – July 19, 2026[Strathcona Community Center](http://www.strathcona.ca/departments/facility-services/community-centre/)Sherwood Park, Alberta, CA116 competitors13 events

3x3x3 Cube podium

Gold
7.68 avg · 5.79 single
Silver
8.24 avg · 7.73 single
Bronze
8.73 avg · 7.75 single

Photos & Videos from Canadian Prairie Championship 2026

Results by event

Round-by-round results for every event held at Canadian Prairie Championship 2026.

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Consistency · Grinding · Clutch · Upsets + more

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Final standings
RankNameAverageBest singleRounds
1KSKyle Santucci7.685.794
2LALeif Anvik8.247.734
3APAloysius Pade8.737.754

Deep insights for 3x3x3 Cube

Consistency, round-by-round trends, and key moments.

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Competition recap

A written summary of Canadian Prairie Championship 2026, generated from the official results on this page.

Kuczaj Sets Megaminx Record at Canadian Prairie Championship 2026English

Lucas Kuczaj delivered the standout performance of the Canadian Prairie Championship 2026 by establishing a national record average in Megaminx. Stopping the timer at a staggering 29.87 seconds, Kuczaj set a high bar for a weekend that drew a mix of seasoned contenders and fresh faces to the competitive arena. The field of 116 competitors featured a significant contingent of newcomers tackling the timer for the very first time. This influx of debuting talent brought a renewed energy to the twelve-sided puzzle and twelve other events contested throughout the weekend. Kuczaj eventually secured the Megaminx title with a winning average of 34.36 seconds and a best single of 33.36 seconds, proving his early record pace was no fluke and cementing his place at the top of the event.

The WCA competition took place from July 17 to July 19 at the Strathcona Community Center in Sherwood Park, Alberta, Canada, providing a rigorous test across twenty-six rounds of play. Kyle Santucci emerged as the undisputed star of the standard cubic puzzles, sweeping four major events over the weekend. His dominance was most apparent in the flagship 3x3 results, where he claimed the title with a winning average of 7.68 seconds and a blistering best single of 5.79 seconds. He faced a deep field of 113 competitors in the category, yet remained comfortably ahead of runners-up Leif Anvik and Aloysius Pade. Santucci extended his speedcubing mastery to the 2x2x2 Cube, taking first with a 2.77-second average, and added victories in the 4x4x4 Cube and the 3x3x3 One-Handed divisions.

The heavier hardware saw an intense exchange of victories among the big cube specialists. Griffin Clem controlled the marathon events, claiming first place in both the 6x6x6 Cube and the 7x7x7 Cube. Clem navigated the seven-layered puzzle to a winning average of 2:13.48, holding off Nathan Chiem and Benjamin Ragan. In the six-layered event, Clem was again untouchable, finishing with an average of 1:31.83. Chiem did not walk away empty-handed, taking gold in the 5x5x5 Cube with a 52.58-second average to edge out Kuczaj and Clem. These physically demanding puzzles require exceptional look-ahead abilities and sustained concentration, traits all three podium finishers displayed consistently against the field of top-tier solvers.

Away from the standard spatial solving, the 3x3x3 Blindfolded event tested an entirely different skill set. Blindfolded solving requires intense memorisation, as competitors inspect the scrambled Rubik's Cube, don a blindfold, and execute their solution without any visual feedback. Jake Klassen mastered this mental challenge, taking the victory with a best single solve of 16.62 seconds. The difficulty of the discipline was evident in the final results, as Klassen navigated the two rounds against twenty-five competitors to finish ahead of Cooper Kurata and Raiyan Abdulrub. Kurata managed a 40.31-second single, while Abdulrub rounded out the podium with a 45.78-second solve, highlighting the steep time differentials inherent to blindfolded racing.

Mazar Hrdlicka demonstrated exceptional versatility by conquering two drastically different events. In the Pyraminx, Hrdlicka bested eighty competitors with a winning average of 2.49 seconds and a best single of 2.08 seconds. The triangular puzzle demands rapid finger tricks and intuitive turning, a stark contrast to the dial-based manipulation required for Clock. Hrdlicka seamlessly transitioned to the latter, earning another gold medal with a 5.84-second winning average. Speed cubing rewards those who can adapt their mechanics across various puzzle types, and Hrdlicka proved adept at managing both the turning speed of Pyraminx and the synchronized gear movements of the Clock against a highly competitive group.

Shorter, volatile events like Skewb and Square-1 provided some of the most dramatic moments of the cubing competition. Danny Buschert captured the Skewb title with an average of 4.02 seconds, defeating Santucci and Azaro Gorloo in the final round. Buschert also logged an impressive 2.33-second best single on the corner-turning puzzle. Meanwhile, Shubh Salia-Namboodiri took command of the shape-shifting Square-1, navigating its complex slice moves to a winning average of 11.74 seconds. These specialty puzzles introduce unique parity algorithms and punish even the slightest hesitation during the execution phase.

The weekend concluded with an overwhelming display of regional strength in the year 2026. Athletes representing Canada claimed thirty-eight of the thirty-nine available podium spots, with the United States taking a single medal across all thirteen events. The Canadian Prairie Championship 2026 served as both a showcase for elite regional talent and a welcoming environment for newcomers making their debuts. From Kuczaj breaking the national barrier in Megaminx to Santucci delivering a masterclass in traditional events, the gathering reinforced the depth and growing popularity of competitive puzzle solving in the region.